Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
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Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Light Armor | Heavy Armor | Powered Armor
Armor Upgrades


Armor Upgrades

A creature can personalize armor by purchasing and installing armor upgrades, described below, which add bonuses or customized abilities to armor. Some individuals keep a collection of upgrades at hand, swapping them out as needed (requiring 10 minutes to replace the unit and resecure all connections). Explanations of entries for upgrades’ statistics follow.
Click here for the remaining rules on Armor Upgrades.

Displacement Field (Hybrid)

Source Starfinder Armory pg. 82
Item Level 15; Price 120,000
Slots 2; Armor Type Any; Bulk 1
Capacity 10; Usage 1/round
This optical device bends light around you. It must be installed in a suit of armor for 24 hours before it functions, and when the upgrade is removed from the armor, no other upgrade can use its vacated slot for 24 hours. You can activate the displacement field as a move action to gain the benefits of a displacement spell until you spend another move action to deactivate it or it runs out of charges. A displacement field’s charges replenish each day.